_^ welcome to ekakiya.jp ,the gallery & note of katsuhiko omori. ![]() FULL MOON [3min] |
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TGP Paris @ 2011.09 |
Centre Pompidou | ||||||
![]() SAKURA [4min] |
![]() TONNY's Adventure [2min] |
![]() Amelia's magic [3min] |
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SICF 11 @ 2010.05 STASH 65 @ 2010.01 Included in album @ 2009.12 M3 music event @ 2009.05 |
Webcut.06 @ 2006.10 STASH 18 @ 2006.04 Design FESTA vol.22 @ 2005.10 |
DVD from openart - EPIC RECORD japan Holland Animation film festival @ 2006.11 Nippon Koma @ 2006.11 the Shortlist onTV [ pbs,cox ] @ 2006.09 World Wide SHORTFILM FEST @ 2006.06 FESTIVAL de CANNES @ 2006.05 onTV [ rtve ] @ 2006.03 10sur10cinema @ 2006.02 Clermont-Ferrand shortFilmFest @ 2006.01 FFF:future film festival @ 2006.01 Rendez-vous fantastic theatre @ 2005.12 kagawa-kokusai animation fest @ 2005.11 CCGA world animation cafe 2 @ 2005.10 Design FESTA vol.21 @ 2005.05 |
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Dragon [1.5min] (Full HD) |
PhantomOfTheHirayaman [2min] |
Make.Free 320x240(9.27Mb) |
RRCR 192x96(6.42Mb) |
about ejp FLASH(984kb) |
Fish Dead 160x120(4.18Mb) | |||
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SICF11 @ 2010.05 Design FESTA vol.31 @ 2010.05 |
Blender - SIGGRAPH demoreel @ 2006.07 Design FESTA vol.23 @ 2006.05 |
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----------------------- 08 HAPPY HYPER SHOT @bar drop ----------------------- KICHIJOJI |
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----------------------- 07 BLENDER PARTY @pink cow ----------------------- OMOTESANDO |
978x1102(239kb) |
750x1500(372kb) |
600x458(266kb) |
600x600(125kb) |
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640x480(94kb) |
447x580(192kb) |
482x602(242kb) |
447x585(128kb) |
hero960x540(433kb) |
580x518(182kb) |
310x244(273kb) |
642x400(95kb) |
720x405(208kb) |
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MP3(4.35Mb) | |||
MP3(3.45Mb) |
MP3(3.63Mb) |
MP3(809kb) |
FLASH(440kb) |
Blender introduction |
First step to use Blender. For whom are used to other 3d tools.[JP] ( 1944KB / for Blender2.56a ) |
ble256sample.blend |
procedural rock and plant |
Make simple form mesh,then it become procedurally displace,bump,colored as rock.
Face select group emits hair as plants. ( 82KB / for Blender2.5 ) |
prcCrifffor250.blend |
making of SAKURA |
Z depth-base parallax texture script and graphic explanation about hand-drawn-look composite node. ( 224KB / for Blender2.49 ) |
compositeNode |
Lens flare of FinePix 3DW1 |
I found this 3D camera can shoot Lens flare in 3D,too.
So I mimicked it in Blender. ( 1812KB / for Blender2.49 ) |
renzPacked.blend |
use Texture-node |
Sample of procedural textures. | toonedSample |
fire and water animations |
Basic combination of particle animation,sprite visualization and composite nodes. ( for Blender2.49 ) |
kk_testFire.mov |
node for correct normal |
This material-node changes object-normal fit to camera angle.
It's needed to enhance fresnel effect and toon-line effect. ( 82KB / for Blender2.5 ) |
correctNor.jpg |
wang tile |
Wang tile is useful to randomize repeated pattern like turf surface,tiles,etc.
(http://en.wikipedia.org/wiki/Wang_tile)
This sample use a noise texture to select map-chip texture. ( for Blender2.x ) |
wangtile.blend |
mimick water of smg |
The technique to draw water in Super Mario Galaxy looks smart.
So I tried to recreate it in Blender. ( for Blender2.x ) |
marioWater.blend |
Toon-style motion blur |
I tried Toon-style motion blur with composite node.It's noise-base,vector blured and then differed to pick out lines. ( for Blender2.x ) |
toonMblur.zip |
procedural criff |
A cliff that made from the combination of fractal subdivide, procedural textures and nodes. ( 162KB / for Blender2.42 ) |
cliff.blend |
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