_^ welcome to ekakiya.jp ,the gallery & note of katsuhiko omori. //

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FULL MOON
[3min]
TGP Paris @ 2011.09
Centre Pompidou
FILM //


SAKURA
[4min]

TONNY's Adventure
[2min]

Amelia's magic
[3min]
SICF 11 @ 2010.05
STASH 65 @ 2010.01
Included in album @ 2009.12
M3 music event @ 2009.05
Webcut.06 @ 2006.10
STASH 18 @ 2006.04
Design FESTA vol.22 @ 2005.10
DVD from openart - EPIC RECORD japan
Holland Animation film festival @ 2006.11
Nippon Koma @ 2006.11
the Shortlist onTV [ pbs,cox ] @ 2006.09
World Wide SHORTFILM FEST @ 2006.06
FESTIVAL de CANNES @ 2006.05
onTV [ rtve ] @ 2006.03
10sur10cinema @ 2006.02
Clermont-Ferrand shortFilmFest @ 2006.01
FFF:future film festival @ 2006.01
Rendez-vous fantastic theatre @ 2005.12
kagawa-kokusai animation fest @ 2005.11
CCGA world animation cafe 2 @ 2005.10
Design FESTA vol.21 @ 2005.05

Dragon

[1.5min] (Full HD)

PhantomOfTheHirayaman

[2min]

Make.Free

320x240(9.27Mb)

RRCR

192x96(6.42Mb)

about ejp

FLASH(984kb)

Fish Dead

160x120(4.18Mb)
SICF11 @ 2010.05
Design FESTA vol.31 @ 2010.05
Blender - SIGGRAPH demoreel @ 2006.07
Design FESTA vol.23 @ 2006.05




EVENT,VJ //

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08 HAPPY HYPER SHOT @bar drop
-----------------------
KICHIJOJI
-----------------------
07 BLENDER PARTY @pink cow
-----------------------
OMOTESANDO




ILLUST //

yearOfTheDog
978x1102(239kb)
huge tree
750x1500(372kb)
sakura
600x458(266kb)
kick dragon
600x600(125kb)
dead body
640x480(94kb)
2002Horse
447x580(192kb)
holt
482x602(242kb)
doon
447x585(128kb)
hero
960x540(433kb)
SKYs
580x518(182kb)
nike
310x244(273kb)
sunset
642x400(95kb)
rock
720x405(208kb)
old illast
3dcg



MUSIC //
Hirayaman
MP3(4.35Mb)
More.Tribe
MP3(3.45Mb)
Next Stop
MP3(3.63Mb)
Hoshi-Pasta
MP3(809kb)
Rhythm Game
FLASH(440kb)






CONTACT //


MAIL= ekakiya@ekakiya.jp


TWITTER


[Google+] [Facebook] [Deviantart]
[mixi] [pixiv] [booklog]



TECH //

Blender introduction First step to use Blender. For whom are used to other 3d tools.[JP]
( 1944KB / for Blender2.56a )
ble256sample.blend
procedural rock and plant Make simple form mesh,then it become procedurally displace,bump,colored as rock. Face select group emits hair as plants.
( 82KB / for Blender2.5 )
prcCrifffor250.blend
making of SAKURA Z depth-base parallax texture script and graphic explanation about hand-drawn-look composite node.
( 224KB / for Blender2.49 )
compositeNode
Lens flare of FinePix 3DW1 I found this 3D camera can shoot Lens flare in 3D,too. So I mimicked it in Blender.
( 1812KB / for Blender2.49 )
renzPacked.blend
use Texture-node Sample of procedural textures. toonedSample
fire and water animations Basic combination of particle animation,sprite visualization and composite nodes.
( for Blender2.49 )
kk_testFire.mov
node for correct normal This material-node changes object-normal fit to camera angle. It's needed to enhance fresnel effect and toon-line effect.
( 82KB / for Blender2.5 )
correctNor.jpg
wang tile Wang tile is useful to randomize repeated pattern like turf surface,tiles,etc. (http://en.wikipedia.org/wiki/Wang_tile) This sample use a noise texture to select map-chip texture.
( for Blender2.x )
wangtile.blend
mimick water of smg The technique to draw water in Super Mario Galaxy looks smart. So I tried to recreate it in Blender.
( for Blender2.x )
marioWater.blend
Toon-style motion blur I tried Toon-style motion blur with composite node.It's noise-base,vector blured and then differed to pick out lines.
( for Blender2.x )
toonMblur.zip
procedural criff A cliff that made from the combination of fractal subdivide, procedural textures and nodes.
( 162KB / for Blender2.42 )
cliff.blend
TWIPIC updated


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LINK //

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